A Warm Virus is a story event in the Flower Knight Expansion rule book.
Event Text[]
Nominate a survivor that can consume to be the host. If that's not possible, the flowers withers and this event ends. The host presses the Virus Flower to their mouth, its delicate petals changing color to match their flesh. A cozy and inspired warmth fills their being as they gently push the flower by its stem down their throat.
Down their Throat[]
roll 1d10
1d10 | Result |
---|---|
1 - 5 | Unable to channel their inspiration, the host roars into the darkness! Departing survivors each gain +1 courage. Then, welcome the guest. |
6 - 10 | The host vividly describes the warmth to the settlement. Departing survivors each gain +1 strength. Then, welcome the guest. |
If you rolled a 2, 3, 4 or 5, and if the settlement chose the Graves Death Principle, the host builds a small grave and tearfully bids farewell. Nominate a survivor with the least hunt XP. They are moved and gain the Swordsman's Promise secret fighting art. Then, welcome the guest.
If you rolled a 6, 7, 8 or 9, and if the settlement has innovated Sculpture, the host creates a grand throne from debris and trash. Completing it, they announce "One day, the King will come to claim this." The message sends a ripple of dread through the settlement. Departing survivors gain +5 insanity and a random fighting art. Then, welcome the guest.
Welcome the Guest[]
As the flower is digested, a virus enters the host's blood stream and travels to their brain. The host experiences a state of euphoria, as viral genomes are injected into the cells of their prefrontal cortex and pallum.
The host feels as if a satisfying itch within their skull has finally been scratched. That sensation is the last thing they experience as their original self.
The host's brain is newborn, replacing the sum of their life with that of the Guest's.
The host loses all fighting arts, disorders, abilities and impairments. Then, they gain all the Guest's fighting arts, disorders, positive attributes and weapon proficiency levels (including type). They do not gain the Guest's abilities or impairments.
The host may choose to keep their name or take up the Guest's
Guest Reminder
The Guest is the survivor that had the Sleeping Virus Flower in their gear grid when they died.