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Age is a story event in the Kingdom Death: Monster Core Game rule book.

Event Text[]

Your time in the darkness changes you.

Gain the benefits for the Hunt XP milestone you have reached. A survivor may only gain each milestone benefit once a lifetime.

1 | Weapon Proficiency[]

You may now select a weapon type for weapon proficiency. (If you wound a monster with the selected weapon type, you are eligible to gain a proficiency level during the aftermath. Roll on the table below

Available Weapon Types:
axe, bow, club, dagger, fist & tooth, grand weapon, katar, shield, spear, sword, and whip.

2d10 Result
2 Gain +1 permanent evasion.
3 - 6 Gain +1 permanent strength.
7 - 15 Gain 1 random fighting art.
16 - 19 Gain +1 permanent accuracy.
20 Gain +1 permanent luck.

2 | Improved Reflexes[]

The years sharpen your reflexes. Roll on the table below.

2d10 Result
2 Gain +1 permanent movement.
3 - 6 Gain 1 random fighting art.
7 - 15 Gain +1 permanent strength.
16 - 19 Gain 1 random fighting art.
20 Gain +1 permanent speed.

3 | Enhanced Senses[]

Experience sharpens your instincts. Roll on the table below.

2d10 Result
2 Gain +1 permanent speed.
3 - 6 Gain +1 permanent movement.
7 - 15 Gain 1 random fighting art.
16 - 19 Gain 2 random fighting arts and gain 1.
20 Gain +3 permanent strength.

4 | Lucky Elder[]

Age is the rarest resource of all. Roll on the table below.

2d10 Result
2 Draw 5 random fighting arts and gain 1.
3 - 6 Gain +1 permanent evasion.
7 - 15 Gain +1 permanent luck.
16 - 19 Gain +1 permanent speed.
20 Gain +1 permanent attribute of your choice.

Ways to Trigger[]


Notes[]