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Bold is a story event in the Kingdom Death: Monster Core Game rule book.

Event Text[]

In a single moment, your perspective changes profoundly.

Select the triumph corresponding to the current game phase. A survivor may only gain these benefits once a lifetime.

Showdown Phase Triumph[]

The essential difference between man and monster is a gap no human can overcome. You accept this and tap into a deep well of deranged fortitude. Gain the following ability and roll on the table below.

Stalwart: Ignore being knocked down by brain trauma and intimidate actions.

1d10 Result
1 - 3 Gain +1 strength token.
4 - 7 Gain +3 survival and +3 insanity.
8 - 9 Gain +1 permanent strength.
10+ Gain +1 permanent speed.

Hunt Phase Triumph[]

Expect the unexpected. You are prepared to face any mind-bending trials at a moment's notice. Where others may falter, you forge ahead, meeting the journey head on. Gain the following ability and roll on the table below.

Prepared: When rolling to determine a straggler, add your hunt experience to your roll result.

1d10 Result
1 - 3 Gain +1 speed token for next showdown.
4 - 7 Gain +1 understanding.
8 - 9 Gain +1 permanent strength.
10+ Gain +1 permanent movement.

Settlement Phase Triumph[]

In this fleeting existence, ever moment shared creates meaning. The bonds forged between survivors gives you hope. Gain the following ability and roll on the table below.

Matchmaker: When you are a returning survivor, once per year you may spend Endeavor to Story Event Intimacy.

1d10 Result
1 - 3 May reroll 1 Endeavor this settlement phase.
4 - 7 Gain +1 Endeavor this settlement phase.
8 - 9 Gain +1 permanent strength.
10+ Gain +1 permanent accuracy.

Ways to Trigger[]

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