Bold is a story event in the Kingdom Death: Monster Core Game rule book.
Event Text[]
In a single moment, your perspective changes profoundly.
Select the triumph corresponding to the current game phase. A survivor may only gain these benefits once a lifetime.
Showdown Phase Triumph[]
The essential difference between man and monster is a gap no human can overcome. You accept this and tap into a deep well of deranged fortitude. Gain the following ability and roll on the table below.
Stalwart: Ignore being knocked down by brain trauma and intimidate actions.
1d10 | Result |
---|---|
1 - 3 | Gain +1 strength token. |
4 - 7 | Gain +3 survival and +3 insanity. |
8 - 9 | Gain +1 permanent strength. |
10+ | Gain +1 permanent speed. |
Hunt Phase Triumph[]
Expect the unexpected. You are prepared to face any mind-bending trials at a moment's notice. Where others may falter, you forge ahead, meeting the journey head on. Gain the following ability and roll on the table below.
Prepared: When rolling to determine a straggler, add your hunt experience to your roll result.
1d10 | Result |
---|---|
1 - 3 | Gain +1 speed token for next showdown. |
4 - 7 | Gain +1 understanding. |
8 - 9 | Gain +1 permanent strength. |
10+ | Gain +1 permanent movement. |
Settlement Phase Triumph[]
In this fleeting existence, ever moment shared creates meaning. The bonds forged between survivors gives you hope. Gain the following ability and roll on the table below.
Matchmaker: When you are a returning survivor, once per year you may spend to
Intimacy.
1d10 | Result |
---|---|
1 - 3 | May reroll 1 ![]() |
4 - 7 | Gain +1 ![]() |
8 - 9 | Gain +1 permanent strength. |
10+ | Gain +1 permanent accuracy. |