
Combo Master Fighting Art card back/front, from Core set.
Fighting arts are a type of card found in Kingdom Death Monster. They represent powerful battle techniques that survivors can harness while hunting a monster.
Rules[]
Fighting Arts can be learned from innovations and events. Some fighting arts are maneuvers that can be activated in place of weapon gear to make attacks. Fighting arts can have additional costs or prerequisites to use, but usually have exciting effects.
Each fighting art has a corresponding card in the Fighting Art deck that describes the rules for using it. When a survivor gains a fighting art, record it on the survivor record sheet. Survivors can have up to 3 fighting arts. Any further fighting arts gained must be replace an existing fighting art of the player's choice. If a survivor would gain a fighting art they already have, nothing happens. If a player loses the use of any fighting arts, fill the corresponding box. If you regain their use, erase the box.
Arc survivors[]
When an arc survivor would gain a fighting art, they must resolve Vaultless instead. An arc survivor can have up to 1 fighting art plus up to 1 secret fighting art.
When an arc survivor is unable to use fighting arts, they are also unable to use Knowledges.
List of Fighting Arts[]
Core Game[]
- Ambidextrous
- Berserker
- Clutch Fighter
- Combo Master
- Crazed
- Crossarm Block
- Double Dash
- Extra Sense
- Last Man Standing
- Leader
- Mighty Strike
- Monster Claw Style
- Orator of Death
- Rhythm Chaser
- Strategist
- Thrill Seeker
- Timeless Eye
- Tough
- Tumble
- Unconscious Fighter