Kingdom Death Wiki

The Gorm is a huntable quarry monster included in the Gorm Expansion.


"One day, great woe fell upon the settlement. Unrelenting storms raged overhead. Out of the squall, a giant beast came to gobble up the strongest and most beautiful, then wandered back into the darkness with a lonesome cry, searching for a mate."[1]

The Gorm travel enormous distances in their life cycles, shaping the landscapes with their enormous appetites and extreme bodily functions. Young Gorm roam the darkness devouring anything that moves (and many things that don't). During their mating season, older Gorm produces storms of incredible destruction. Ancient Gorm that have lived hundreds of lantern years will make a final solitary march to the fabled gormyards to die. The Gorm is a volatile quarry, but the complexities of its anatomy can unlock powerful tools for the settlement.[2]

Story Events[]

Hunt Events[]

Stat Breakdown[]

Level B A L Mov Tgh Spd Dmg Trait List Tokens
1 8 2 - 6 8 - -
2 9 5 - 9 11 +1 +1 If departing to hunt Lvl 2 Gorm: Story Event Fetid Grotto
Gorm's Den, Musth
3 10 8 2 8 15 +2 +2 If departing to hunt lvl 3 Gorm: Story Event Final March
Ancient Tusks, Gormyard
+1 luck

AI Cards[]





Hit Location Cards[]


See Also[]


  1. Gorm Expansion Rulebook, Showdown: Gorm, pg. 9
  2. Gorm Expansion Rulebook, pg. 1