Principle: Death is a story event in the Kingdom Death: Monster Core Game rule book.
Event Text[]
The group must decide what to do with their first survivor corpse. Choose one.
The First Harvest[]
The settlement decides to harvest the body for resources.
The settlement gains the Death Principle: Cannibalize. Find and place the card on the settlement board and note it on the settlement record sheet.
After adding the card to the settlement roll 1d10.
1d10 | Result |
---|---|
1 - 5 | The settlement ritualistically divides the corpse with a sharp stone and grimly consumes the dead flesh. Gain a Founding Stone starting gear. All departing survivors gain +3 insanity. |
6 - 10 | Nominate a survivor. The survivor frantically tears the corpse open and deeply drinks its blood. They decide that for ever new creature they eat, they will become stronger. The survivor gains +1 permanent speed. |
The First Grave[]
The settlement decides to build a small monument to mark their loss.
The settlement gains the Death Principle: Graves. Find and place the card on the settlement board and note it on the settlement record sheet.
After adding the card to the settlement roll 1d10.
1d10 | Result |
---|---|
1 - 5 | The settlement gathers around the grave, each taking a moment to reflect the loss and their place in the darkness. All departing survivors gain +1 survival and +1 understanding. |
6 - 10 | Nominate a survivor. With tears in their eyes, the survivor takes a shark of rock from the grave and marks themselves with it. They cherish this mark forever. The survivor gains +1 permanent luck. |
Note[]
If you are currently working your way through the First Story, return to the settlement section and proceed to the develop step