1d10 | Result |
---|---|
1 - 2 | Blood Geyser. Blood shoots from your femoral artery at an alarming rate, killing you in seconds. |
3 | Bleeding. Gain 2 bleeding tokens. |
4 | Dismembered Leg. Lose a leg. You suffer -2 permanent movement. and can no longer dash. This injury is permanent. and can be recorded twice. A survivor with two dismembered leg severe injuries has lost both of their legs and must retire at the end of the next showdown or settlement phase. Gain 1 bleeding token. |
5 | Hamstrung. A painful rip. The leg is unusable. You can no longer use any fighting arts or abilities. This injury is permanent. and can be recorded once. Gain 1 bleeding token. |
6 | Torn Achilles Tendon. Your leg cannot bear your weight. Until the end of the showdown. whenever you suffer light, heavy, or severe injury, you are also knocked down. Skip the next hunt. Gain 1 bleeding token. |
7 | Torn muscle. Your quadriceps is ripped to shreds. You cannot dash until the showdown ends. Skip the next hunt. Gain 1 bleeding token. |
8 | Broken Leg. An ear-shattering crunch! Adjacent survivors suffer 1 brain damage. Suffer -1 permanent movement. This injury is permanent. and can be recorded twice. Gain 1 bleeding token. |
9 | Bloody Thighs. Gain 2 bleeding tokens. |
10+ | Lost balance. The blow sends you sprawling and you are knocked down. |
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